Age of Dread

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Work In Progress Sul Valar'ai (Sea Elf)

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Names: Sul Valar'ai ("Sea Sword-Elf" in White Elvish), Valeere ("Wind Rider" in Green Elvish), or simply Sea Elf (Elves Plural)
Type: Subrace

  • Place of Origins: Eve
  • Current places of activity:
    • Countries: The Unending (Maritime Empire)
    • Provinces: Gamir (Alliance/Embassy), Metajia (Alliance/Embassy), Tarojia (Port Capital), Exhalthia (Trade Colony)
    • POIs: Island Nation of Tarojia, where an Exalted Empress rules a vast Maritime Empire free of borders, stretching far yet seldom encountered
  • Culture:
    • Explorers, Cartographers, Merchants, and Treasure Hunters
    • Duty to their guild (The Unending), Honor to their Houses, and fealty to their Captains
    • Worship of their Empress, a divine avatar of the Ocean Spirit, as well as observance of an extensive pantheon of Draconic Gods
    • Belief in destiny written in the stars, and a strong connection to the moon and illusion magic
    • Drifters, Scallywags, Con-Artists, and Thieves never plan on staying in one place long, once they've gotten what they came for

ATTRIBUTES

Description: Slender elvish race with somewhat identical build and anatomy to humans, except for several key characteristics developed after a millennia of seafaring and relative isolation from other elvish subraces
Skin Tone: Percaline white to navy blue, most falling somewhere between the dark indigo of the Unending Ocean and the bright azure of morning sky
Eyes: Red, Pink, Grey, or Blue, can see exceptionally well at night or in the darkness below deck
Ears: Teardrop Goblinoid
Hair: White, Silver, Blue, or Teal, tends to shift with the climate to create natural ombre gradients
Height: 4'11-5'11 (Female), 5'3-6'3 (Male)
Life Expectancy: 250-400yrs
Body Modifications: Multiple Ear Piercings, Tattoos, and even prosthetics are common
Uncommon Attributes: Pale Sun Splotches, Dwarfism, Finned Ears, Dark Freckles
Rare Mutations: Scales, Gills, Heterochromia, Photosynthesis


Strengths:

1. Adaptive:

2. Trade Relations:

3. Secrets and Treasure:

4. Masters of the Ocean:


Weaknesses:

1. Disjointed Efforts:
  • Loose or troubled alliances between houses, not to mention with other nations and indigenous peoples

2. Cold-Blooded Cutthroats:

3. Never-Ending Riddle:

4. No Homeland:


Historical Information:


Credits: Maxieda, Various AI
Consolidation Thread: NA
 
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