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Work In Progress Golden Eagle Cruiser

Galactic Credits
ᖬ4,981
Silver
€3,675
VEHICLE/VESSEL TEMPLATE
Name: Golden Eagle Cruiser
Credits: Chat GPT
Consolidation Thread: Needed one of 15 posts
Description: This is the "spacegoing" cousin of a similarely named class of cruisers of the Terrarian Navy, adapted and equiped with thrusters and new life support systems to be able to support space travels while hyperdrives where installed and shield generators in whateveer space could be salvaged making the engine room a bit not too spacious

CLASSIFICATION
  • Type:
    • Vessel: Cruiser
      • Dimensions: Length: 173.2 m, Beam: 18.6 m, Draught: 6.7 m
      • Crew: Mandatory, 1 human operator and a bunch of droids at integrated spots in the ship

ATTRIBUTES
  • Durability: Average
  • Speed: High
  • Defensive Capabilities: Very High
    • Gear
    • Sensors & processing systems
      MR-600 'Voskhod' air-search radar
      MR-310 A 'Angara' air/surface-search radar
      MG-332 'Titan-2 T' under keel sonar
      MG-325 'Vega' variable depth sonar
      3R41 Volna (Azov)
      Electronic warfare & decoys
      MRP-150 Gurzuf
      R-740
      R-143
  • Offensive Capabilities: Very High
    • Armaments:
    • 2 × quad Metel Anti-Ship Complex anti-submarine missiles
      2 × twin M-11 Shtorm surface-to-air missile launchers (80 missiles)
      2 x twin 9K33 Osa surface-to-air missile launchers (40 missiles)
      2 × twin 76 mm (3 in) AK-726 naval guns
      4 × 30 mm (1 in) AK-630 CIWS
      2 × 5 533 mm (21 in) PTA-53-1134B torpedo tubes
      2 × RBU-6000 anti-submarine rocket launchers
      2 × RBU-1000 anti-submarine rocket launchers
      24 × S-300F surface-to-air missiles (Azov)
  • Scarcity: Will depend on the hulls layed
    • Manufacturer: Sidorov Shipyards at Northern Terraria
  • Cargo Capacity: Low
    • May be possible to store on deck supplies
Strengths
  1. It floats
  2. Has very good fire control platforms
  3. Advanced sensors to detect any kind of contact no matter it's state even when at hyperspace travel
  4. Maneuverable

Weaknesses
  1. Not too well armored at the traditional sense.
  2. It floats but it doesn't submerge (meaning it can't go underwater)
  3. Requires special maintenance not possible to be executed by untrained, on the systems, personnel or droids in Terraria only. (patent protection policies)
  4. Needs special care when loading supplies onto the deck of the ship or during helicopter operations

Historical Information
This is a Kara Class cruiser of the Terrarian Navy. After Anatoli became minister of transportation and the government passed to him responsibility of the navy he had access to all blueprints of all the ships of the Terrarian Navy. Along with the ship builder Pavel Petrosky continueing to Pavel's obsession with dual use ships Anatoli gave him access to all blueprints in order for him to be able to modify the blueprints in order to make the ships able for space travel.
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Last edited:
@Le Machinal

SHIP.


IN SPACE.​

nice touch :P

However, I would like to point out some stuff, prior to approval:

1. Description. Missing.
2. Conso thread pending
3. Strenght (3) sounds abit strangely overencompassing? Should be further specified to avoid sounding broken (GM/OP)
4. None of the systems listed I believe is in SW setup, so would need either subs, or replacing them with SW valid systems.
5. Weakness (1) will need rewording. There is a traditional and modern meaning in "armour"? 0.o
6. Weakness (2) practically cancels respective Strength 0.o Its like saying rifle can shoot, but cant fire. Would be wise to specify WHY floating is good and WHY being unable to submerge is bad, to clear the picture.
7. Weakness (3) I could argue counts for every ship, so feels like a placeholder.
8. Special care means love and proderm? Also... -helicopters-? *stares in SW confusion*
9. Historical Info are practically absent.

I will be returning this thread as a WIP, to let you work on it some more and make it nice and pretty for review.

Can always discuss and plot around that, but i feel having it as RFR is bit counter-productive, given it is not in a presentable shape atm.
 
1. Description. Present
2. Conso thread ongoing
3. Strenght (3) sounds abit strangely overencompassing? Should be further specified to avoid sounding broken (GM/OP)
4. Posts introducing systems are underway
5. If shield fail, the metal our of the ship is made cannot absorb too many hits before breaking down
6. Edited to maybe slove the confusion
7. Edited also
8. removed cargo capacity
9. Edited also
 
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