Approved State The Holy Galactic Republic Empire.

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Joined
Mar 11, 2025
Galactic Credits
ᖬ303
Silver
€1,106
Faction Name: The Holy Galactic Republic Empire.
Leader/Leadership Council: Emperor Cal’ Custus, Chief Fleet advisor Codie, Chief planet operations advisor Adir, and chief economist Sashir.
Alignment/Ideology: An independent system.
Purpose/Objectives:
- Establish itself on four other major planets.
- Order and peaceful

Membership: Enlistment or born on the planet.

Territory/Base of Operations: Keroscant.

**Key Figures/Notable Members:**
- Admiral Kuschov, Admiral Vitchov, Admiral Luchov, Commander Volder, Commander Vanerst.

**Allies:** NA.
**Enemies:** NA.

**Strengths:**
- Combined arms warfare, replaceable exert enlisted soldiers.
- Cloning.

**Weaknesses:**
- cloning facilities, small non-clone population.
- Expansion.

**Goals/Objectives:**
- conquer four more planets. Build them up as major planets.
- establish their empire in the galaxy.

**History/Origins:**
- The planet of Keroscent was constantly raided by slavers due to Keroscentian natural high intellect. Altera begun building cloning facilities underground and used clones as a fighting force to repel the slavers brutally. With this first success shipyards, cloning facilities, and underwater cities.
- Altera: Constructed first cloning facility.
- Cushor: Organized government body, military hierarchy and doctrine.
- Voltum: Begun special research on special forces, and increasing clone lifespans.

**Culture and Society:**
- flexible military structure allowing for different admirals, and captains to take risks with victory the only goal in mind. Only those who served have a say in the government, rank doesnt.
- Clones are just as valuable as people who aren’t clones. Blunt honesty and an honest oath.
- cannon salute to those who died.

**Technology/Magic:**
- advanced first aid healing equipment.
- Interdictor: diverts incoming missiles fire.
- cloning: soldiers and admirals cloned and trained.

**Military/Combat Forces:**
- [Description of the faction's military capabilities, strategies, and tactics]
- Carriers, frigates, destroyers, cruisers, support, fighters, interceptors, bombers, landing craft, tanks, walkers, and troop transports.

**Relations with Other Factions:**
- depends on other faction beliefs and culture.

**Economy and Resources:**
- large shipyard and weapons manufacturing sector. Large private sector with focus on creating trade routes between other factions. Harvests resources from asteroids and processes them back on home world.

**Current Status:**
- Dominant influence over their own planet.
- NA.

**Role in the Universe/Setting:**
- NA.
- Relatively unknown.
 
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