Approved The Failed Ones: Grafted Behemoths

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TheThird

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OUT-OF-CHARACTER-INFORMATION

Unit Name: Grafted Behemoths
Credits: Image 1/ Image 2
Consolidation Thread: N/A
Unit Description: The Grafted Behemoths are a grotesque fusion of flesh, bone, and mechanical parts, bred in the nightmarish depths of Hell Home's laboratories. These towering monstrosities are stitched together from the remains of various creatures, enhanced with mutations and crude machinery. The sight of a Grafted Behemoth charging into battle is one of pure terror, as it crushes and devours anything in its path with its writhing mass of limbs, tentacles, and gnashing teeth. The existence of these beings is thanked slowly to the failure of creating a Hydrat. These beings can seldom be controlled and when, only in very limited ways.

ATTRIBUTES
  • Armour: Extreme
    • Gear: Mechanical Infused flesh, weapon augmentations and steel plating in some places,
  • Speed: Low
  • Melee Extreme
    • Weaponry: Multiple Limbs, tentacles, gnashing teeth and claws, a spiked tail, and varying weapons merged onto the hands, such as swords, mauls spears, cleavers, axes,
  • Morale: Low
  • Size: Low (4-12)
  • Number: Provincial
    • Recruitment & Replenishment: For every Hydrat created in the pits 10 of these vermin beasts come first as failed experiments. Due to the high material cost of this creation, the replenishment depends on the success of the Eshkin lords of Hell Home.
  • TvM Requirement: 4v1

STRENGTHS

Unstoppable Force: The Grafted Behemoth's sheer size and ferocity make it nearly impossible to stop once it starts its rampage.

Regeneration: It possesses unnatural regenerative abilities, allowing it to heal rapidly from most wounds.


WEAKNESSES

Unstable Creation: The Behemoth's chaotic nature makes it unpredictable and prone to self-destruction.

Limited Control: Even experienced Broodwranglers struggle to control these beasts, making them as dangerous to allies as they are to enemies.

The Day After: Because these beasts will rampage and kill until their own demise, they can not tell once the battle ends and need to be captured and caged every time they are used

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HISTORICAL INFORMATION

The First Behemoth was a mistake, originally the goal was the creation of a controllable and manageable beast which would entertain and bolster the Eshkin forces. Once the first Behemoths came to the world of Terra their insane battle capabilities were admired, almost more than those of their Hydrat brothers. Due to being failed experiments it was never necessary to specifically aim for their creation, it was just expected to happen and when it did, more fighting power was won in the eyes of the Eshkin. The Grafted behemoths first terrorized the battlefield during the Battle of Bamberg, where it was unleashed against the human forces. Its horrifying appearance and relentless assault caused chaos among the defenders, leading to a brutal Eshkin victory. Since then, the Grafted Behemoths have become a symbol of Eshkin's ingenuity and cruelty, feared by all who face it. Each Behemoth is a unique monstrosity, born from the darkest depths of Hell Home, and their presence on the battlefield often signals total annihilation for their enemies.
 
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