Age of Dread

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Approved Acid Throwers: Doom Drake

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TheThird

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OUT-OF-CHARACTER INFORMATION

Name: Doom Drake
Type: Weapon
Credits: Image 1 / Image 2
Consolidation Thread: N/A
Description: The Doom Drake is a crude yet highly volatile flamethrower that hurls a blast of concentrated doomstone upon enemies or an area of ground. Once the blast strikes a solid surface, the doomstone-infused flame clings to nearly anything it touches. Few forces can extinguish the fire of a Doom Drake once it consumes its target. Yet, like all Eshkin contraptions, the Doom Drake is infamous across the Under-Empire for its instability. Its crude design makes it prone to catastrophic failure, often detonating in violent explosions that obliterate its operators and any rat unfortunate enough to be nearby.

ATTRIBUTES
  • Defence: Low
    • Defensive Elements: Scrap metals and tubes, paired with leather and bits of wood, make up the frame and tubes of this ''weapon''
  • Offence: High
    • Offensive Elements: Liquidated acidic doomstone ammunition
  • Durability: Low
  • Scarcity: Uncommon: A handful of Units can wield it
  • TvM Requirement: 5vX

STRENGTHS

Unquenchable Fire: Warpflame sticks to anything and burns through armour, flesh, and stone. Few forces can extinguish it once unleashed.

Chaos and Fear: Its mere presence spreads unease. Survivors are left broken by the screams and sickly green glow of the flame.


WEAKNESSES

Unstable: Poor Eshkin craftsmanship makes it prone to misfires and deadly explosions, often killing its own crew.

Indiscriminate Destruction: Doomstone fire spreads fast and wild, often incinerating allies and sowing chaos among friendly ranks.


Warpfire-Thrower1.png

HISTORICAL INFORMATION

The Doom Drake, a product of the deranged minds within the Eshkin hegemony, was not forged for precision, but for terror. First recorded during the siege of the Four Summits, the weapon spewed molten warpstone flame into the dwarf hold’s lower defences, melting steel and stone alike. The defenders described the fire as living, clinging to walls and flesh, howling with unnatural voices as it burned. Yet it was during the infamous Siege of Bamberg that the warpfire thrower earned its place as a weapon of legend. The siege lasted over seven years, a grinding war of tunnels, starvation, and attrition. The ancient mountain fortress, once thought impregnable, withstood plague, sabotage, and frontal assault, but it could not withstand warpfire. In the fourth year, Clan Skryre deployed an experimental series of long-range warpfire throwers mounted on wheeled carriages. The result was catastrophic.
 
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@TheThird they got FLAMETHROWERS NOW!?!?!?!?!!???

Looking forward seeing that abomination wreaking havoc across battlefields!!!


The only issue i notice is that there are 9 points spent on attributes out of 8 max, per non consolidated tech?
 
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